Join Material Design at I/O ‘22
Gather around, all designers, developers, and hybrids! It’s that time of the year again: Google’s annual developer conference is back, live from Shoreline Amphitheater with the majority of attendees joining virtually May 11–12. Just like last year, there will be interactive sessions, hands-on learning, and a virtual adventure with demos, games, conversations, and, yes, fishing.
Material Design will again take the stage with a slate of sessions, workshops, and discussions that will get you up to speed on our latest updates with Material Design 3.
Keep reading to find out how you can connect with the Material Design team at Google I/O 2022!
Keynotes, Sessions, and Workshops
Wednesday, May 11
1:00 PM PT
Workshop: Migrating to Variable Fonts
Speaker: Ivy Knight
Learn about why developers should care about variable fonts and best practices for implementing them.
Thursday, May 12
9:00 AM PT
Let’s get personal: Designing accessibility for individuals
Speakers: Karen Ng, Julia Feldman
This session dives into how and why Material Design’s latest features enable personalized approaches for accessible design. Whether you’re new to the fundamentals of accessible design or looking for ways to enhance usability throughout an existing experience, you’ll leave with resources and best practices for designing and customizing UIs to meet the needs of individuals.
Create expressive and readable typography with variable fonts
Speakers: Sehee Lee, Tobias Kunisch, Michael Gilbert
Do you need a typeface with at least 5 styles for your next project? Bold 400, light 200? These fixed styles are a legacy of the printing process, when fonts were cast in lead. These ties to the past are about to dissolve with new advancements in typography technology. Variable fonts are a new font file that can pack several font styles all in one small file. In this technical session, learn how variable fonts can be used for typography and now for icons with the newly launched Material Symbols.
Designing apps for large screens
Speaker: André Labonté
Focused on the design aspect of getting to the Now In Android Design, with a focus on form factor specific designs and following Material and Android best practices for design.
Take a Flutter app from boring to beautiful
Speaker: Rody Davis
Beautiful experiences and great UI don't happen by themselves, but that doesn't mean they have to be hard! In this workshop, you'll learn straightforward, incremental techniques to take a well-built, but boring-looking app and turn it into something memorable.
On-demand content
Codelab: Designing with accessible colors
Learn how to create a visually accessible theme and check color contrast using the Material Theme Builder.
Codelab: Making accessible apps with Material 3 and Jetpack Compose
Make accessible apps that adapt and scale across devices such as phones, foldables, tablets, and desktop with the latest Material Design 3 components and Jetpack Compose.
Codelab: Migrating to variable fonts
Get hands-on with this codelab, all about how to design and implement variable fonts using the Google Fonts API.
At the end of this demo, you'll know how to generate custom variations of a typeface from a single font file instead of having a separate font file for every style, width, or weight.
I/O Adventure
Introduced in 2021, I/O Adventure is a virtual world for attendees to chat with Googlers and other developers, explore Google product demos, earn badges, and more. We’ve reimagined the experience to highlight all the fantastic work the team has created this year. Be sure to say hello to FABio and check out the variable sculptures.
See you there!
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