Shadow elevations
A shadow elevation specifies the degree of shadow intensity to be displayed beneath an object. Higher shadow elevations have greater shadow intensities, akin to raising an object above a surface resulting in a more prominent, albeit more diffuse, shadow. This component provides commonly used Material Design elevations for components.
Design & API Documentation
Installation
Installation with CocoaPods
To add this component to your Xcode project using CocoaPods, add the following to your Podfile:
pod 'MaterialComponents/ShadowElevations'
Then, run the following command:
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pod install
Usage
Importing
Before using Shadow Elevations, you'll need to import it:
Swift
x
import MaterialComponents
class ShadowedView: UIView {
override class var layerClass: AnyClass {
return MDCShadowLayer.self
}
var shadowLayer: MDCShadowLayer {
return self.layer as! MDCShadowLayer
}
func setDefaultElevation() {
self.shadowLayer.elevation = .cardResting
}
}
Objective-C
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